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Space Marine Surrounded by Tyranids

Warhammer 40k Narrative Crusade Campaign

The Echoes of Marnok

Above the ocean-world of Marnok Primus, storm-wracked skies churn with warp-static and fire. Once a prized jewel of the Imperium, home to the vital port-city of Mahona and the mysterious Vault Ginhold, this isolated world now finds itself teetering on the brink of catastrophe.

Rebellion brews in the highlands. Chaos cults rise in forgotten vaults. Ancient xenos ruins flicker with unwanted life. As the planetary conduit pulses with growing instability, the Imperium calls upon any force willing to bring order—or exploit the chaos for their own ends.

This is a campaign where narrative reigns, loyalty is tested, and every faction has a part to play. Welcome to The Echoes of Marnok.

A Crusade of Fire, Ruin and Echoes

The campaign begins in the aftermath of a failed pacification. Imperial command is stretched thin. The separatists of Redstone rise again. Ork spores, buried since the Ghazi Incursion, are awakening. The warp trembles—and the secrets of Marnok begin to surface.

Whether you serve the Imperium, walk the Path of the Xenos, or embrace the ruinous powers, your forces will have a place in the fate of this doomed world. From purging traitors in the mountain bastions to seizing control of the precious Gin-Star trade, your Crusade will leave its mark on Marnok Primus.

Download the entire story by clicking the PDF

Campaign Structure and Rules of Engagement

Welcome to the frontline of the Echoes of Marnok campaign. This Crusade will be fought across a living map, where every battle, victory, and defeat helps shape the future of Marnok Primus. Whether you fight for glory, faith, survival or sheer profit, your narrative begins here.

We will be using elements from the War Zone Nachmund: Rift War Crusade rules, focusing on Battle Traits and missions only. The narrative framework, factions, and map-based progression will be fully unique to our group—and forged by your actions.

Starting Your Crusade Force

Before you take to the field, you'll need to muster your warband.

  • Starting Force Size: 1,250 points

  • Requisition Points: 5

  • Named Characters: Not permitted (You may include Epic Heroes, such as Assassins or equivalents)

  • Order of Battle: Your Crusade roster must be submitted before your first game.

  • Supply Limit Increase: This Requisition may only be used after your first battle.

Your first mission will use Tactical Reserves and begin in Beta Formation Stance. This should allow folks to get use to how Nachmund rules work. 

A Crusade of Fire, Ruin and Echoes

This is not a rigid league. There are no round deadlines or minimum games required. Players are free to play as many or as few games as they wish, with every result logged and tracked on the campaign map and points chart.

Whether you're a seasoned Crusade veteran or just getting started, you can drop in at any time and have a meaningful impact on the unfolding war for Marnok Primus.

The-Map.jpg

Resources for Your Crusade

Check out the following links to help out your crusade gather strengh.

Link to the Nachmund Crusade

Requisitions

Nachmund Battle Traits

Blank order of Battle Card

Blank Crusade Card

Points values for you games. 

Battle Size
Total Points
Formation Stance
Primary Wave
Reinforcement Wave
Total Need to play this game
INCURSION
1000
ALPHA
400
300
1300
BETA
500
250
1250
GAMMA
600
200
1200
INCURSION
1250
ALPHA
525
365
1620
GAMMA
725
265
1520
BETA
625
315
1570
STRIKE FORCE
1500
ALPHA
675
425
1950
BETA
750
375
1875
GAMMA
825
325
1800
STRIKE FORCE
1750
ALPHA
800
485
2255
BETA
875
440
2195
GAMMA
950
395
2135
STRIKE FORCE
2000
ALPHA
900
550
2550
BETA
1000
500
2500
GAMMA
1100
450
2450
STRIKE FORCE
2250
ALPHA
1025
615
2870
BETA
1125
565
2820
GAMMA
1225
515
2770
STRIKE FORCE
2500
ALPHA
1150
675
3175
BETA
1250
625
3125
GAMMA
1350
575
3075
ONSLAUGHT
3000
ALPHA
1400
800
3800
BETA
1500
750
3750
GAMMA
1600
700
3700
Title
Army Name
Faction
Games
Victories
Stalemates
Successful Agendas
Campaign Points Total
Big Jon
Xenos
4
3
1
6
4
Dave
Xenos
2
1
3
3
Fran
Chaos
5
2
1
8
3
Atom
Imperial
2
3
1.5
Jason
Imperial
1
1
1
Will
Xenos
0
Ordo MARNOK PRIMUS Record
Situation 57f

Recon elements of the Blood Angels Chapter have engaged hostile contact while conducting an investigative sweep into reported Ork activity within the Ghast Plateau region. Instead of greenskin resistance, the Astartes encountered the xenos force previously designated as Unknown Eldar Faction – Delta. The engagement escalated rapidly, with the Eldar demonstrating superior manoeuvrability and advanced battlefield coordination. Despite the Blood Angels’ disciplined counterassault, the xenos achieved a clear tactical victory, forcing an orderly Astartes withdrawal. No confirmation of Ork presence was recorded during the encounter, though auspex traces suggest multiple forces may be operating in close proximity.

Cross-Reference: See also Situation 42b for earlier activity involving the same Eldar faction.

Situation 42b

Further clashes have been confirmed in the Echo Ravines between the previously unidentified xenos and a warband of Traitor Astartes. The spectral attackers have now been identified as Eldar warriors from an as-yet-unidentified Craftworld, exhibiting uncharacteristic levels of aggression. Opposing them were elements of the Iron Warriors, their heraldry clearly displayed upon armour and wargear. Reports state the Traitors were engaged in plundering ancient ruins, securing several artefacts or resources of unknown designation before being forced to withdraw under sustained Eldar assault. The xenos pursued with precision and intensity, ensuring the Iron Warriors could not consolidate their spoils. The nature of both the ruins and the resources taken remains under investigation.

Situation 42a

Patrols in the Echo Ravines have intercepted disturbing reports of hostile contact with an unidentified force. Chaos elements clashed with what survivors describe as “swift, spectral attackers” of unknown origin. Engagement lasted mere minutes before the unidentified host vanished into the ravines, leaving significant losses among the Chaos warband. Administratum scribes classify the encounter as Xenos-Delta until further confirmation can be established. At present, the true identity of these “unknown contacts” remains unclear.

Situation 31c

Reconnaissance from Solarion Bastion confirms hostile contact in the western approaches to the Redstone Reaches. A contingent of Black Templars, deployed for planetary defence exercises alongside Guard regiments, has engaged with a Chaos warband attempting to push inland. Despite the Astartes’ rapid response, vox-chatter indicates heavy resistance. Casualty levels remain unverified, but the enemy shows clear signs of entrenchment, suggesting a wider campaign is being staged from hidden strongholds.

Situation 26b

Scouting reports and Orbital relays have confirmed an encounter upon the ‘Wrecklands of the Ghazi’ between what we believe is a scattering of Ork Encampments and a possible Traitor force that may have snuck planetside upon the southern regions. The current situation has meant fewer resources to the Ork Hunter teams, which has allowed several large groups to form. Worryingly, reports state the Orks managed to halt the advancing Traitor forces.

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